Projects

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NewsArcade - Seriously Play the News 🔗

NewsCraft addresses media challenges by using gamification to enhance young adults' news literacy and critical thinking, tackling disinformation and strengthening audience engagement. It introduces a gamified, real-time news format to innovate how media delivers content. IN2 leads technical management, development, and creates the NewsArcade authoring tool.

GENTLY - Games for Energy Efficiency Youth Literacy 🔗

GENTLY is coordinated by IN2 Digital Innovations and brings together experts from 6 other European countries (Cyprus, Greece, Hungary, Lithuania, Romania and Spain) with the to offer added value, reclaim international cooperation, and deploy digital tools for informing and educating the youth in a non-formal playful and joyful way on energy efficiency and green deal practices.

The project's main scope is to create an innovative package of games, both board and online, of two levels (easy and professional), and to provide game-based learning to as many as possible young people, youth workers and young people with fewer opportunities. GENTLY's objectives are:

  • To conduct research analysis investigating climate change facts and green deal actions, scoping to energy efficiency maximization and green deal
  • To design, test, and publish an innovative training game package on energy efficiency issues for youth workers, young people and youths with fewer opportunities
  • To deliver training courses related to energy efficiency issues for youth workers
  • To involve companies in professional games by indicating actions for environmental protection
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