Project - NewsArcade -- Seriously Play the News
NewsArcade addresses media challenges by using gamification to enhance young adults' news literacy and critical thinking, tackling disinformation and strengthening audience engagement. It introduces a gamified, real-time news format to innovate how media delivers content. IN2 leads technical management, development, and creates the NewsArcade authoring tool.
- Financed by
- Creative Europe
- Duration
- Keywords
- Media Education Youth Serious Games Media Literacy
Overview
Media companies providing news content in different formats are challenged like never before: they need to reaffirm their usefulness within democratic societies, by strengthening the bond with their audience and even creating new connections with parts of the population that have become distant. Media companies can no longer just present themselves as authorities on what is right or wrong, what is decent or absurd. Their audiences demand to be taken into consideration. Furthermore, media companies need to prove themselves useful and this can only happen if they can explain to the public why.
NewsArcade tackles these challenges by bringing together journalism and news consumption closely by means of gamification as an educational approach to improve young adults' news literacy, and critical thinking skills and thus, tackle disinformation and the challenges faced by media companies. It will created a new gamified news story format in the market that is based on real, evolving news and provides a way for media companies, it is a way to innovate and explore new ways of delivering news.
IN2 is responsible for the technical management of the project, leads the development activities and creates the authoring tool for the NewsArcade gamified news format.
Our role
- Technical Project Management
- Serious Games Authoring Tool
- NewsArcade Backend Implementation
- Pilots and Applications with the project's end users
- Provision of infrastructure and hosting